Maplestory hyper stat optimizer.

Jello, the basic idea of hyper stats is to spread points around to the most optimal final damage boosting potential. Hyper stats on INT shouldn't even be considered at all until super high level (270+). The reason for this is that INT from hyper stats is a flat stat boost meaning when it says +15 INT it means quite literally only 15 STAT ...

Maplestory hyper stat optimizer. Things To Know About Maplestory hyper stat optimizer.

What would be the best way to spend hyper stats points? The usual. Critical rate till 100% or at least 90 (that is AFTER link and legion or link at least) Damage%, critical damage%, IED and boss damage% according to your needs. If you’re looking to boss and start making weekly boss monies, you should aim for IED first.By the time you get to 190ish, you can get like 7 in normal monster damage (28% monster damage) 7 in damage (21% damage), 6-7 in critical damage (Not useful if you're not at max crit rate), along with 4 in main stat and att/watt. This is a lot of stats in the early game. OP: Don't spend 10 mil resetting your hyper stats. I'm having difficulty finding the hyper stat build for shadower if there is one, but I was wondering which stats I should prioritize or build towards? Thanks! Pretty much same for all classes, Get exp/dmg/crit dmg/boss dmg/ied to 10. Add points to crit rate if needed. If you're super serious about min maxing you can reset to max out exp when ... Features: - You have two options when using this calculator, you can either optimize your damage against mobs, or optimize your damage against end-game …

Though at your level, I wouldn't worry about it just yet. I tried using the calculator but nothing was happening for me once I inputted my numbers. You need to fill out the Character Stats sheet first. For help, you may join the GMS Meta Community. Hey everyone, I’m a lvl 194 dual blade in reboot and I really want to optimize my hyper stats ...Aran hyper stats reboot. Im 202 aran, and I'm not sure if I should prioritize attack hyper stat, STR hyper stat, IED, or damage. The only hyper stat I'm sure of is arcane force, I'd like to hear some tips about how to decide what's more efficient. Crit rate is not as important for Aran since your main skill already does 100%.first, prioritize critical rate until you reach 100%. if you have a lot of legion, you can try to get a 100% critical rate by expending some legion blocks instead. that way you can spare hyper stats for other things. for ied, try to get at least 93% on the stat screen. a lot of it comes from equipment, but you can also use legion blocks.

Most people fully utilize the hyper stat source by giving Lv10 to all the important bread and butter (increased damage to mob and exp up to Lv10 for grinding; IED%, boss damage% for bossing. And critical damage + damage% for both; critical rate, depends). You’re free to add anything to Lv5.

Hyper Stats allow you to allocate points and gain stats for %Crit Rate, %Crit Damage, %Ignore DEF, %Damage, and %Boss Damage. As you level up a Hyper Stat, it will cost more to upgrade. Hyper Stat Points are gained every level up and the amount gained increase every 10 levels. Hyper Stats are for rounding out your character's stats and are ... In the ever-evolving world of MapleStory, the right distribution of hyper stat points can be a game-changer. Harness the potential of your… 2 min read · 2 days agoMaplestory M Hyper Stats Fill-In Guide. Hello! I’m just putting this list here to see if anyone would like to help fill it out. I’ve heard that all these vary from character to character when choosing what to pay for, so I thought it’d be useful to have a concrete list of exactly what each hyper stat does for your player’s current stats!Hyper Stat allocation and optimizing is a good example, where it might be mathematically better to put 9 Crit Damage and 11 Boss Damage instead of 10 and 10. It works better for Hyper Stats as an example because they're smaller increments. Now imagine this but on a much larger scale, as if every item aside from Gloves could roll Crit Damage.

Base Stats and Stat Differences between Alpha and Beta. Zero has two Toggled Auras: Divine Speed: Gives a +1 Attack Speed that breaks the Soft Cap. This is the default aura. Divine Force: Gives Attack/Magic Attack/Resistances/Defense. A very lackluster aura that is only ever used when partying with a second Zero.

You may also use this Hyper Stat Optimization Calculator: https://www.reddit.com/r/Maplestory/comments/bzwkz9/optimize_your_new_hyper_stats/

Crit 20% > Boss 10% as even on the next best source legion, it's 1 crit : 1 boss. Hyper stat is even worse as it's roughly half as effective and can put into other stats more efficiently. 5% base 30% Arcane Overdrive 10% dSE 6-8% MM/NL legion 7-10% BT link 15-20% IA Totals 73-83% crit. The rest will be from Legion or Phantom.See full list on gameslikefinder.com SuckHard's Hyper Stat Calculator (Update) Hey everyone, I have gone ahead and updated the hyper stat calculator so that your character stats are automatically saved in your browser's local storage, as opposed to having to export .json files. The saving will occur each time you click the "optimize" button. This should make it much easier for you ...If you have 1000 stat and 100 attack, then +1 stat will give you only 0.1% increase in damage, meaning 10 stat = 1 attack. Your stat equivalencies will be different from other people's because you're likely to have different stat+attack spreads, so you must calculate them yourself if you're interested in optimizing.Hyper Stat Points are given when you level up to level 140 or higher. Amount of Hyper Stat Points given increases as your level increases every 10 levels. Levelling …

MathBro's Maplestory Tools. Cubing WSE Starforcing Hyper Stat Legion Flaming (current) Stat Equivalence Inner Ability. Stat Equivalent Calculator. This tool is designed to …Kinesis Hyper Skill Build (MSEA) Lv.143 – Psychic Grab – Boss Point Lv.162 – Psychic Grab – Reinforce Lv.149 – Pscyhic Ground – Overwhelm Lv.168 – Pscyhic Ground – Reinforce Lv.195 – Mind Break – Enhance Lv.150 – Mental Tempest Lv.170 – Mental Shock Lv.200 – Mental Overdrive. Explanation: Check this Hyper Stats Guide ...This tool is designed to optimize your hyper stats against end-game bosses. Step 1. Enter Your Stats. Step 2. Select Your Setup. Step 3. Enter Your Current WSE. Step 4. Choose Your Calculator.369. 35K views 1 year ago. Since the Destiny update of Summer 2022, mainly because of the addition of presets, a lot has changed to Hyper Stats. In this video I will attempt to explain where...I'm having difficulty finding the hyper stat build for shadower if there is one, but I was wondering which stats I should prioritize or build towards? Thanks! Pretty much same for all classes, Get exp/dmg/crit dmg/boss dmg/ied to 10. Add points to crit rate if needed. If you're super serious about min maxing you can reset to max out exp when ...

Adele Hyper Skill Build. Adele's Hyper skills become available at level 140. As you level up towards level 200, you'll gain more Hyper Stat Points. You won't be able to max all these skills, however if you make a mistake, you can reset your Hyper Skills later on for a meso cost. You'll want to max the following: Trigger - Reinforce; Trigger ...

Quick Zero Guide with Hidden Mechanics and General Gameplay. Information. Zero is confirmed to be released in ALL servers so here's a gameplay guide. You will need at least one character that is level 100+ to make a Zero. You also cannot burn Zero, so don't ask. DISCLAIMER: I have double-checked the following information to the best of my ...At this point it depends on the purpose of the Hyper Burning character, but a few things I would recommend doing regardless are: Get your Inner Ability to Legendary and roll it on event for your desired lines. Run Zakum for the face and eye accessories. Run Horntail for the ring, earrings and pendant. Run Arkarium for a Mechanator Pendant.At this point it depends on the purpose of the Hyper Burning character, but a few things I would recommend doing regardless are: Get your Inner Ability to Legendary and roll it on event for your desired lines. Run Zakum for the face and eye accessories. Run Horntail for the ring, earrings and pendant. Run Arkarium for a Mechanator Pendant.My WSE Optimizer/Comparison calculator has recently received a massive update! Pro-Mode version 1 has been implemented: If you know your exact IED% (excluding the listed link skills in the calculator) you can now input the value rounded to 2 decimal places for increased accuracy. Optimization calculator has been released!IED optimization. Now that we can get 30% IED from Codex, let's compile a list of easy IED sources: Crusader Codex Leafre set, 30%. Level 2 Lumi link skill, 15%. Beast Tamer character card Grade S (Lv 100-199), 6%. Level 10 Hyper Stat, 30%. 4p Superior Gollux set, 30% OR 4p Reinforced Gollux set, 15%. At 94% IED, damage is still reduced to 82% for bosses with 300% defense. So the calculator say 14 points into IED (about 42% IED) will increase the IED to about 97% total IED, which mean your damage is now only reduced to 91%. Endgame is much more than 95 ied. Most people fully utilize the hyper stat source by giving Lv10 to all the important bread and butter (increased damage to mob and exp up to Lv10 for grinding; IED%, boss damage% for bossing. And critical damage + damage% for both; critical rate, depends). You’re free to add anything to Lv5. This is an in-depth guide about MapleStory's Bowmaster job branch. Includes pros/cons, Culvert strategy, 1st through 6th job skill builds, in-depth skill explanations, Link Skills, Legion, preferred Inner Abilities, Hyper Stats, and more. Please note that there are several sections in this guide, such as a Skill Info section and a …Yes, this is true. You lose attack speed while transformed. However, Final Trance (level 200 Hyper) is an auto-transformation ability that gives you 50% damage, 40% crit, some other stuff, and all the effects of being transformed in the first place. This is quite a boost and is usually more worth it for most cases, with the outlier being if you ...

Hyper stats, just a few points from 1~5 to top yourself off at 100% if still needed. On a side note: Phantom link is never needed on any class in terms of optimization. It's merely a minor placeholder at best until you get those things or for throwing onto mules.

Hero Hyper Skill Build Guide: 1. Raging Blow – Reinforce 2. Raging Blow – Extra Strike 3. Advanced Final Attack – Ferocity 4. Advanced Combo – Reinforce 5. Advanced Combo – Boss Rush 6. Cry Valhalla 7. Rising Rage 8. Epic Adventure. Explanation: Check this Hyper Stats Guide for more details! Mastery Book

Hyper Stat Optimizer . ... since any assignment of hyper stats is the same (no damage on 300% pdr bosses, no matter how you assign points). ... maplestory.nexon.net. By the time you get to 190ish, you can get like 7 in normal monster damage (28% monster damage) 7 in damage (21% damage), 6-7 in critical damage (Not useful if you're not at max crit rate), along with 4 in main stat and att/watt. This is a lot of stats in the early game. OP: Don't spend 10 mil resetting your hyper stats.dual blade hyper stat build or what to prioritize. Damage, arcane force (if needed), boss dmg, ied, bonus exp if not bossing and grinding. I would say Arcane Force if you don't have 1.5x the needed Arcane Force needed for training (if the field has a requirement of 100 you want 150 so you do 1.5x the damage you normally do, and if you have less ...This guide also includes an overview of the system mechanics, the best hyper stats to invest in for training and bossing, a general approach to hyper stats allocation and how to use community hyper stat calculators for players that want to min-max their character power.This page covers the equipment bonus stat system that increases the basic stats of certain equipment even before any enhancements. However, it will not affect scaled enhancements. The Bonus Stats system always add stats and it will never deduct stats (unless you apply a Rebirth Flame on an old item that has been applied before, which …A lot of people think that DB’s don’t need a lot because of asura and blade tempest having 100% IED, but that is still 60 or 90 seconds that you can’t do optimal damage against bosses with phantom blow. You should put hyper stats into IED. For DB’s, get to 85% IED in the stat window, get the IED PB hyper, and max the node level, and u ...MapleStory Calculatorshttps://www.patreon.com/MetaCalcGMS Meta CommunityA place where the Global MapleStory community can come together for GMS Meta resource...Stat Equivalences. Use my Stat Equivalent Calculator to determine the ratios for your character. Leave this section alone if you are unsure. 1 All Stat % = Main Stat. 1 Attack = Main Stat. 1 Main Stat = Secondary Stat. 1 Main Stat = …Bonus potentials have been accounted for to ensure your hyper stats are properly optimized. Note: This optimization algorithm is a true optimization, it does not optimize point-by-point. Other notes: The hyper stat optimization tool now has an import/export feature, so you do not need to manually re-enter your stats after each usage.Put hyper stats spread evenly into crit damage, damage, attack for training. You can do some crit chance too. For gear use pens for the %damage to normal mobs. Look for some with high strength flames. Look up a youtube video for where to train 1-275 but at 160 future hene should be good or aliens in omega. 2.These top hyper-growth stocks have the potential to outperform market expectations once the headwinds start dissipating. These growth stocks could potentially outperform the market...On my Beast Tamer, with Lv3 link skill, cap legion, Lv10 IED hyper stat, 21% m.att/30% IED emblem, mainpot, etc, I am sitting at 96.41% IED outside of burst. I was at 95.94% IED at Lv7 hyper stat. Which is about 1.6% DPS increase outside of burst and I had to decrease %crit dmg from Lv13 to 12 and flat INT from Lv4 to Lv3.

The three crit stats, your main stat, damage, party damage, and monster defense are the seven damage-increasing hyper stats. Honestly, with the way it's structured (more points needed the higher each individual stat gets), I'd be stunned if the ideal method wasn't even leveling of all of them. I have a spread of my main stat, damage, and boss ...v.251 - Hyper Burning & Tera Blink. Spiegelmann prepared a special map this time for Hyper Burning called Tera Blink! If you’re designated as a Hyper Burning …HyperX and Nexon come together with this exclusive collaboration for MapleStory fans! A collection of keycaps and headset accessories from HX3D! Shop Now! ... HyperX x MapleStory Monster Collection Join the #HyperXFamily on social! Get a sneak peek at our new products and deals when you sign up to join the HyperX Family. ...With smart Hyper Stat allocation you can optimize your character for maximum damage during both training and bossing. While optimal Hyper Stat builds require using specialized calculators, you can still effectively allocate Hyper Stats by following a few guidelines.Instagram:https://instagram. cricket west memphis arkansasupdo loc styles for menescape jail unblockedlongview inmate search Try these useful workout tweaks to spend less time fiddling with your smartwatch. You’re probably not making the most of your Apple Watch if you aren’t using it for fitness, and wh...Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage. dustin ihle obituarynational finals rodeo payout Hyper Stat Calculator. This tool is designed to optimize your hyper stats against end-game bosses. Step 1. Enter Your Stats. Click for details. Level. Class: Main Weapon: Damage Range. Boss Damage % IED % Damage Bonus % Final Damage % Critical Damage % LUK. DEX. Step 2. Select Your Setup. Click for details. HP % Sets, Skills, and Equips.There are a lot of myths about retirement out there. Here are several retirement statistics that might just surprise you. We may receive compensation from the products and services... craigslist tampa bay autos If you have 100 stat and 100 attack, then +1 stat will give you a 1% increase in damage, while +1 attack will give you the same 1% increase in damage, meaning 1 stat = 1 attack. If you have 1000 stat and 100 attack, then +1 stat will give you only 0.1% increase in damage, meaning 10 stat = 1 attack. Your stat equivalencies will be different ... This page covers the equipment bonus stat system that increases the basic stats of certain equipment even before any enhancements. However, it will not affect scaled enhancements. The Bonus Stats system always add stats and it will never deduct stats (unless you apply a Rebirth Flame on an old item that has been applied before, which …